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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* AAnimal.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: narnaud <narnaud@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/06/24 09:02:11 by narnaud #+# #+# */
/* Updated: 2022/06/24 12:10:54 by narnaud ### ########.fr */
/* */
/* ************************************************************************** */
#include "AAnimal.hpp"
AAnimal::AAnimal (void) {
cout << "AAnimal default constructor called " << endl;
}
AAnimal::AAnimal (string type):_type(type) {
cout << "AAnimal parameter constructor called" << endl;
}
AAnimal::AAnimal (AAnimal const & src) {
(void)src;
cout << "AAnimal copy constructor called" << endl;
}
AAnimal & AAnimal::operator= (AAnimal const & src) {
(void)src;
cout << "AAnimal assignment operator called" << endl;
return (*this);
}
AAnimal::~AAnimal (void) {
cout << "AAnimal default destructor called" << endl;
}
string AAnimal::getType(void) const {
return (_type);
}
void AAnimal::makeSound(void) const {
cout << "..." << endl;
}