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CUBE3D
===
3 years ago
[Subject](https://cdn.intra.42.fr/pdf/pdf/48490/fr.subject.pdf)
## Resources :
- [Walls textures](https://opengameart.org/art-search-advanced?field_art_tags_tid=wall)
- [Convert to xpm](https://convertio.co/)
- [Debug maps (Outdated?)](https://github.com/nsterk/cub3D/tree/main/maps)
- [Tester & maps](https://github.com/MichelleJiam/cub3D_tester)
## Program life cycle :
### Parsing
- [x] read file,
- [x] extract walls textures,
- [x] extract sky and ceil colors
- [x] import map into chained list,
- [x] comvert list to 2D array.
- [x] save player pos,
- [ ] handle errors,
- [-] not closed map
- [ ] texture files not exist, not permited or with wrong extension
- [ ] impossible color used
- [-] missing map
### Init
### Window
### Render
- [x] display ceil, walls and floor
- [ ] display wall's texture
### Control
- [x] enable commands
- [ ] wasd to move
- [x] arrows to move
- [ ] react to commands :
- [x] calculate new pos,
- [x] display new view,
- [-] avoid colisions
### Quit
- [ ] clean and exit