CUBE3D === [Subject](https://cdn.intra.42.fr/pdf/pdf/48490/fr.subject.pdf) ## Resources : - [Walls textures](https://opengameart.org/art-search-advanced?field_art_tags_tid=wall) - [Convert to xpm](https://convertio.co/) - [Debug maps (Outdated?)](https://github.com/nsterk/cub3D/tree/main/maps) - [Tester & maps](https://github.com/MichelleJiam/cub3D_tester) ## Issues: ## Memo: - ToDo: add F1 keycode on linux ## Program life cycle : ### Parsing - [x] read file, - [x] extract walls textures, - [x] extract sky and ceil colors - [x] import map into chained list, - [x] comvert list to 2D array. - [x] save player pos, - [ ] handle errors, - [x] not closed map - [ ] texture files not exist, not permited or with wrong extension - [ ] impossible color used - [-] missing map ### Init ### Window ### Render - [x] display ceil, walls and floor - [x] display wall's texture ### Control - [x] enable commands - [x] wasd to move - [o] react to commands : - [x] calculate new pos, - [x] display new view, - [x] avoid colisions - [x] M to show minimap - [x] SHIFT to run - [-] Debugs window with F1 - [x] Exit with Esc and X ### Quit - [ ] clean and exit