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/*
**
** mlx_opengl.h
**
** public include, use it after mlx.h
** designed only for minilibx_macos
**
*/
void *mlx_new_opengl_window(void *mlx_ptr, int size_x, int size_y, char *title);
/* create an opengl window. put_image & pixel_put & string_put do not work there. */
int mlx_opengl_swap_buffers(void *win_ptr);
/* the created window is double buffered. Use this funct to swap buffers */
/* this funct will call glFlush(). Don't call it. */
int mlx_opengl_window_set_context(void *win_ptr);
/* in case multiple opengl windows are present, change opengl active context */