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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* cub3d.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: narnaud <narnaud@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/05/21 19:24:12 by narnaud #+# #+# */
/* Updated: 2022/05/22 14:10:24 by narnaud ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef CUB3D_H
# define CUB3D_H
# define UNIT 100
# define WALL_HEIGHT 200
# define PLAYER_HEIGHT 170
# define SCREEN_DISTANCE 50
# include <unistd.h>
# include <stdio.h>
# include <fcntl.h>
# include <errno.h>
# include <sting.h>
# include <math.h>
# include "../includes/libft.h"
# ifdef __linux__
# include "../includes/mlx.h"
# elif __APPLE__
# include <mlx.h>
# endif
# include "mlx_keycode.h"
typedef struct s_vector
{
int x;
int y;
int z;
} t_vec;
char *get_next_line(int fd);
#endif