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1.1 KiB

CUBE3D

Subject

Resources :

Issues:

Memo:

  • ToDo: add F1 keycode on linux

Program life cycle :

Parsing

  • read file,
  • extract walls textures,
  • extract sky and ceil colors
  • import map into chained list,
  • comvert list to 2D array.
  • save player pos,
  • handle errors,
    • not closed map
    • texture files not exist, not permited or with wrong extension
    • impossible color used
    • [-] missing map

Init

Window

Render

  • display ceil, walls and floor
  • display wall's texture

Control

  • enable commands
    • wasd to move
  • [o] react to commands :
    • calculate new pos,
    • display new view,
    • avoid colisions
    • M to show minimap
    • SHIFT to run
    • [-] Debugs window with F1
    • Exit with Esc and X

Quit

  • clean and exit