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#include "webserv.hpp"
/*|=======================|
* Environment constructor:
*
* Input: The JSONParser output
* Output: The env object containing servers and sockets vectors defined inside
* conf file by servers blocks and listens.
*/
Env::Env(JSONNode *conf) {
try {
JSONList servers = conf->obj()["servers"]->lst();
for (std::vector<JSONNode *>::iterator it = servers.begin();
it < servers.end(); it++) {
Server *server = new Server(*it);
_servers.push_back(server);
std::vector<Socket *> tmp_s = server->get_sockets(*it);
_sockets.insert(_sockets.end(), tmp_s.begin(), tmp_s.end());
}
} catch (std::exception &e) {
cout << e.what();
}
delete conf;
}
/*|=======================|
* Append each master_sockets and their clients to list of fds SELECT must look
* at.
*/
void Env::set_fds(void) {
for (std::vector<Socket *>::iterator it = _sockets.begin();
it < _sockets.end(); it++)
(*it)->set_fds();
}
/*|=======================|
* Refresh all master_sockets and their clients datas (disconnect, new
* connection, etc..) and parse requests recieved.
*/
void Env::refresh(void) {
for (std::vector<Socket *>::iterator it = _sockets.begin();
it < _sockets.end(); it++)
(*it)->refresh(this);
}
/*|=======================|
* Environment destructor:
*
* The destructor call all servers and sockets destructors.
*/
Env::~Env() {
for (std::vector<Server *>::iterator it = _servers.begin();
it < _servers.end(); it++) {
delete *it;
}
for (std::vector<Socket *>::iterator it = _sockets.begin();
it < _sockets.end(); it++) {
delete *it;
}
}