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#include "webserv.hpp"
/*|==========|
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* Environment constructor:
*
* Input: The JSONParser output
* Output: The env object containing servers and sockets vectors defined inside
* conf file by servers blocks and listens.
*/
Env::Env(JSONNode *conf)
{
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try {
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JSONNode *node;
JSONList lst;
if ((node = conf->obj()["servers"]))
{
lst = conf->obj()["servers"]->lst();
for (std::vector< JSONNode * >::iterator it = lst.begin(); it < lst.end(); it++)
{
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Server *server = new Server(*it);
this->_servers.push_back(server);
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std::vector< Master * > tmp_s = server->get_sockets(*it);
this->_masters.insert(this->_masters.end(), tmp_s.begin(), tmp_s.end());
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}
}
if ((node = conf->obj()["allowed_methods"]))
{
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JSONList lst = node->lst();
for (JSONList::iterator it = lst.begin(); it < lst.end(); it++)
{
this->_allowed_methods.push_back((*it)->str());
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}
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}
} catch (std::exception &e)
{
std::cerr << e.what() << "\n";
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}
delete conf;
}
/*|==========|
* Environment destructor:
*
* The destructor call all servers and sockets destructors.
*/
Env::~Env()
{
for (std::vector< Server * >::iterator it = this->_servers.begin();
it < this->_servers.end(); it++) {
delete *it;
}
for (std::vector< Master * >::iterator it = this->_masters.begin();
it < this->_masters.end(); it++) {
delete *it;
}
}
/*|==========|
* One server cycle
* - append sockets to listen to select list
* - select them
* - refresh and handle requests
*/
void Env::cycle(void)
{
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FD_ZERO(&Master::_readfds);
Master::_max_fd = Master::_min_fd;
cout << "==> Check sockets still alive to listen\n";
set_fds();
cout << "|===||===| Waiting some HTTP request... |===||===|\n";
int activity = select(Master::_max_fd + Master::_amount, &(Master::_readfds), NULL, NULL, NULL);
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if ((activity < 0) && (errno != EINTR))
std::cerr << "Select: " << strerror(errno) << "\n";
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cout << "==> Handle requests and answers:\n";
refresh();
}
/*|==========|
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* Append each master_sockets and their clients to list of fds SELECT must look
* at.
*/
void Env::set_fds(void)
{
for (std::vector< Master * >::iterator it = this->_masters.begin(); it < this->_masters.end(); it++)
{
(*it)->set_fds();
}
}
/*|==========|
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* Refresh all master_sockets and their clients datas (disconnect, new
* connection, etc..) and parse requests recieved.
*/
void Env::refresh(void)
{
for (std::vector< Master * >::iterator it = this->_masters.begin(); it < this->_masters.end(); it++)
try {
(*it)->refresh(this);
} catch (std::exception &e) {
std::cerr << e.what();
}
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}